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COTN 28: Fur and Chrome

Join the wookiee mercenary Isshwarr and his droid companion L3T0 on this rescue mission on Nar Shadaa. After getting a tip from a contact, they learn that a famous wookiee freedom fighter, known as Spetogurra, has been captured by a group of pirates who intend to collect his bounty and sell him into slavery to the Empire. They hatch a plan to storm the spaceport and rescue Spetogurra before the pirates can transport him off-moon. Its a party of fire, carbonite, cargo cranes, and C-88 fragmentation missiles…

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COTN 27: Couchatta

Our heroes’ adventure on the Smuggler’s Moon of Nar Shadaa continues as they attempt to unravel who kidnapped their companion Viktor. Visions from the Force suggest he may be in the hands of a powerful Hutt Kajidic. The party’s droid, L3T0, separates from his teammates to respond to a powerful internal homing protocol which suddenly triggered upon their arrival on the moon, taking him deep into Red Light District. It leads him to the first clues about his forgotten past. With the Great Hunt beginning the following day and our heroes needing a cash stake to enter, desperation leads to Tyrus having to reconnect with his estranged sister. The party follows this lead to the opulent Del Kyno Grande Casino in the skies over Nar Shadaa. Nothing is ever easy, though, as Tyrus’ sister proves to be as complicated and cunning as one would expect from a member of the VonDonner dynasty.

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COTN 26: Alda’s Raiders

Our heroes are fresh off of their victory against the Empire at the Battle of Spinax. Having saved their Jedi Master, they can now turn their attention to pursuing their last known lead to find the murderous droid Krayt: The Great Hunt. The party travels to Nar Shadaa to attempt to enter the greatest competition of Bounty Hunters known across the Galaxy. Although they do not yet understand’s Krayt’s motivation for being there, they soon realize their nemesis is plotting in the background as a prominent Bounty Hunter is murdered. As if they did not have enough to deal with, one of the party’s own is abducted and disappears, leaving clues that must be pursued.

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COTN 25: The Padawan

The Heroes of the Battle of Spinax finally have some downtime after narrowly escaping the clutches of the Empire. Jedi Master Nouen is awoken from his coma, saved by the intervention of the party. Master Nouen makes the decision to take a new Padawan to keep the fallen Jedi tradition alive. Bior gets a lead on his mysterious new lightsaber, which will take the party to Nar Shadaa to rub elbows with Hutt Cartels and a Black Sun crime boss. Our heroes intend to enter the Great Hunt, a Galaxy-wide bounty hunting event, hoping it will lead them to clues on what their nemesis Krayt is up to. The Rebellion Colonel recognizes our heroes with a medal of honor, but one member of the party is not too pleased to be thrust into the spotlight.

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COTN 24: Rebel Yell

Our Force-Sensitive heroes seize the initiative to retake the bridge of the Rebellion Medical Frigate from an Imperial boarding party while Kip repairs the hyperdrive. Time appears to be running out for the crippled Rebel Frigate as the Star Destroyer “Intrepid Will” closes in with its gunnery batteries blazing. The appearance of a fearsome Dark Trooper threatens our heroes plans. Seeing the mighty wookiee Isshwarr laid low by a missile to the face causes one of our heroes to channel their Dark Side rage into a surprisingly lethal display of power. The harrowing challenge hardens their conviction, transforming our heroes from a ragtag band of force-sensitive fugitives into a cohesive team willing to stand and fight to protect others. They rebel… but will that make them Rebels?

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COTN 23: The Battle of Spinax Pt. III

The Force is strong with our Heroes. Despite desperate odds, the crew of the Errant Seeker dodges wings of TIE fighters and attempts to stop the TIE Bombers heading towards their Mon Calamari cruiser escort. Meanwhile, aboard the Rebellion Frigate, Kip scrambles to repair the hyperdrive while boarding parties of Imperial saboteurs and Dark Troopers seize command of the ship. Despite valiant efforts, the inexorable advance of the Empire proceeds. Our heroes re-unite aboard the Rebellion Frigate to liberate the bridge while Kip fights to make escape of the ship a possibility.

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COTN 22: The Battle of Spinax Pt. II

As our heroes aid the Rebel fleet against the advancing Imperial Star Destroyer, Tyrus returns to his companions with mysterious new abilities. Jensa captains the Errant Seeker and leads a squadron of X-Wings against the TIE-bombers advancing on the Rebel Frigate ‘Tenacity.’ Meanwhile, Bior and Kip attempt to repel boarding parties and repair the damaged hyperdrive on the Frigate before the Star Destroyer gets in range to bombard them. With time running out, can our heroes efforts tip the scale of the much larger battle raging around them or will they become casualties of the Empire?

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COTN 21: The Battle of Spinax Pt. I

Our Heroes have chosen a dire time to come to the Rebel Fleet. The Imperial Star Destroyer “Intrepid Will” has just chased the Rebels to the Spinax system. Moff Alkin’s form appears over the Holo-Vid and announces his intention to capture or destroy all aboard the Rebel Fleet using any means necessary. Unable to escape due to a damaged hyperdrive, the Rebel Medical Frigate ‘Tenacity,’ where their Jedi Master is in critical care, is a sitting duck. Faced with the decision of either fleeing to save their skins or making a stand to defend their comatose Jedi Master and the Rebels, a crisis of ethics ensues. Will our Force-Sensitive heroes continue to flee and seek anonymity in these dark times or will they make a stand against the Empire and risk discovery?

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COTN 20: Out of the Frying Pan…

Our heroes escape the Sembla droid lab with the stolen R.E.M.U.S. technology, attempting to gather themselves after facing their first Dark Force User and nearly dying. Tyrus has a strange vision of an ancient Technomancer making an incredible sacrifice. He is visited by El’Adair, who offers him a unique opportunity and a remarkable new ability. The party rendezvous with Gellyth Hawk and relates their triumph. Gellyth decides on an appropriate new home for the R.E.M.U.S. prototype. Our heroes decide to meet the Rebellion Medical Frigate “Tenacity,” hoping to see if their fallen Master has survived. Their reception is less than friendly and they discover the timing of their arrival couldn’t be more unfortunate.

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COTN 19: What the Cat Dragged In…

Our heroes carefully laid ruse crumbles when a lethal new assassin strikes. Threatened with losing the prized technology they sought to capture, the party must use all their wits and skill to stop this malicious Dark-Sided Cathar. Bior meets an inside contact who remembers him from his past, making an unexpected ally in the chaotic escape. As the stakes get higher and the assassin attempts to flee, the heroes learn they have crossed the Crimson Dawn and are marked for death. Oh well… whats more enemy when you’re having fun?

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