COTN 15: Korriban Dreamin’

Our heroes finally have a moment to pause and reflect after their trials on Ruuria Prime. Kip modifies Jensa’s mysterious new lightsaber. Having lost their Master, the party learns to consult his holocron for guidance. Jensa and Bior share a strange vision into the past of a powerful force user that Jensa dealt with rashly. Desperate to find aid for Master Nouen, the party must compromise and make a deal with an underworld figure from their past.

COTN 14: Fallen Master

After winning a stunning starfighter victory in the atmosphere over Ruuria Prime, our heroes return to discover a tragic blow has been dealt. An nemesis lurking in the shadows finally reveals himself and potentially shatters the destiny of our heroes in the process. Picking up the pieces of their plans, all is not lost, as their Fallen Master had left them a new Starship to secure their safe escape. Where will it lead them to next?

COTN 13: Force in Balance

Our heroes continue their daring infiltration of Rodyle’s corporate HQ on the desert moon.  Negotiations turn sour quickly and chaos erupts.  The first of our heroes is lost in combat, but the sacrifice is not in vain.  During the desperate escape, an unexpected arrival creates a tense moment and Jensa decides to shoot fist and ask questions… never.  A prisoner is rescued and becomes our newest party member, the Force bringing balance to the terrible loss of an ally.  With little time for introductions as the facility goes down in flames, the party takes to the skies in starfighters.

COTN 12: Raiding Rodyle

In this episode of our Star Wars live play campaign: the party meets a mysterious new ally who has taken up residence in Starshard Canyon. Powerful in the Force, yet of an advanced society, he attempts to open our Heroes eyes to a deeper reality of the universe. Tyrus gains a new weapon and is deputized. Viktor takes advantage of his newfound rep with the Hellions gang. Together they hatch a plan to infiltrate the headquarters of a powerful and nefarious Corporation in hopes of finding a way off the Moon.

COTN 11: Starshard Canyon

Our heroes return to Duskin’s Cove to sell their booty. Hornaday sets a meet with a charismatic and mysterious weapons dealer who takes a shine to Jensa. The time comes to rendezvous with their new Master in an effort to secure allies and passage off the moon, though an unexpected test of their unity presents itself.

COTN 10: Givin’ ’em Hellion

Our heroes once again find themselves at the wrong end of a Shrouded Bane ambush, this time playing hot potato with a thermal detonator. Jensa is confident the fallen soldiers they are intervening to save is the Rebel team she saw in her Force Vision. Unexpected arrivals mid-battle make the situation far more complicated, but Viktor thinks quick on his feet and new allies are made. A disturbing revelation, however, suggests greater powers are in motion and time might be running out on this quiet little desert moon.

COTN 9: Fireside Chat

After a harrowing battle, the party has their questions answered by a mysterious Jedi Master. This new Master, a pacifist nonconformist estranged from the now extinct Council, elucidates his role in a daring Rebel plot to evacuate Order 66 survivors… and how it went horribly wrong. Now realizing the scope of what they are caught up in, the Heroes must reflect on what their role is in the harsh reality of the Galaxy under Imperial Rule. Do they continue to keep their head down and repress their mysterious connection to the Force, or do they risk themselves pursuing an exciting and dangerous new Destiny?

COTN 8 : Paying Respects

As our heroes delve deep into the wreck of the Adhara Gray, the fate of the Jedi refugees is finally revealed… or at least, most of them.  Caught off-guard by a dangerous individual they met the day before, escaping the wreck might prove far harder than it was to enter.  When things look desperate, an unlikely ally emerges to even the odds.

COTN 7: Last Minute Shopping

Confused on what to buy your loved ones for the holidays? Join our heroes as they treasure hunt through the wreckage of the Adhara Gray. Pillaging the Promenade of the once-grand luxury star-liner, they hope to turn their poverty into prosperity. All bets are off in the casino, however, as an encounter with a fellow scavenger turns fur-ocious. In the deepest recesses of the ruined vessel, clues lead Jensa to what she foresaw in her Force-enhanced visions. The trail leads them closer to the fate of the Jedi refugees.

COTN 6: The Climber

Now resolved to find and explore the wreckage of the Adhara Gray before it is picked clean by scavengers, the party leaves Duskin’s Cove to brave the wilds of the desert once again.  With precious little information to go on except a map, they bravely attempt to ‘thread’ Thaye’s Needles.  Jensa has a bad feeling as the party is forced to answer the age old philosophical thought experiment: If a scaling scavenger falls in the desert, does it make a sound?  Ask Viktor!  With the Adhara Gray’s remains lying tantalizingly before them, an unwelcome surprise awaits…